Cyotek Spriter Roadmap Create sprite sheets and dynamic text effects for HTML, games, toolstrips, and more
Listed below is the release roadmap for Cyotek Spriter. A full list of outstanding issues can also be found on the known issues page.
Key
- new
- assigned
- resolved
- closed
Downloads may be available containing resolved issues from nightly builds.
1.10
- [0000515] [Enhancement] Allow opening empty files
- [0000514] [Enhancement] Add notes field
- [0000295] [Enhancement] Replace template engine with Liquid
- [0000512] [Enhancement] Add support for custom fields
- [0000511] [Enhancement] Improve empty project previews
- [0000510] [Bug] Removing an image does not remove effect output
- [0000292] [Enhancement] Improve OOBE for Spriter in relation to OptiPng distribution
- [0000504] [Enhancement] Add generic profiles for image optimisation
- [0000499] [Enhancement] Store images in project file
- [0000502] [Bug] Power of two option is causing output image to be larger than expected
- [0000016] [Bug] Spriter performance issues
- [0000449] [Enhancement] Allow to use fixed grid for sprite layout
- [0000463] [Enhancement] Allow watched folders to be modified
- [0000505] [Enhancement] Seperate layout generation from settings
- [0000503] [Enhancement] Replace sample projects due to shutdown of www.glyfz.com
- [0000500] [Enhancement] Add binary format
- [0000498] [Bug] Image numbers always displayed / class names never displayed
- [0000497] [Bug] Changing layout can cause dynamic effects to disappear from the output
Future
No issues found.
Minimum Requirements
- Windows 10, 8.1, 8, 7, Vista SP2
- Microsoft .NET Framework 4.6
- 20MB of available hard disk space
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