The second in a two part series showing how to write Adobe Stack Exchange (ase) files using C#
Entries tagged with 'c#' Articles and information on C# and .NET development topics
The first of a two part series which describes how to load and save Adobe Swatch Exchange (ase) files using C#. This first article describes the file format, and provides a full example project that will read RGB based swatch files.
The new exception management library I've been working on was originally targeted for .NET 4.6, changing to .NET 4.5.2 when I found that Azure websites don't support 4.6 yet. Regardless of 4.5 or 4.6, this meant trouble when I tried to integrate it with WebCopy - this product uses a mix of 3.5 and 4.0 targeted assemblies, meaning it couldn't actually reference the new library due the higher framework version.
Rather than creating several different project files with the same source but different configuration settings, I decided that I would modify the library to target multiple framework versions from the same source project, and this article describes how I did this.
We recently created a a drop in replacement for the System.Windows.Forms.FontDialog component to avoid crashes when a user tries to select an invalid TrueType font.
Last week I attended the NEBytes technology user group for the first time. One of the presentations was for Twilio, an easy to use platform for creating SMS and VoIP applications. This short article demonstrates (with a simple caveat) just how easy it is to use this platform for sending SMS messages - a perfect way of adding two factor authentication to your services, or sending alert notifications, or any number of use cases.
Although I should really be working on adding the dithering algorithms into Gif Animator, I thought it would be useful to expand the repertoire of algorithms available for use with such tools. This article briefly mentions the expanded error diffusion algorithms that are now included, and in slightly more detail covers random dithering as well.
Another article in my C# image dithering mini-series, this time covering the Burkes error diffusion algorithm.
In my previous introductory post, I briefly described the concept of dithering an image. In this article, I will describe how to dither an image in C# using the Floyd–Steinberg algorithm.
For some time now, I've started moving away from monolithic and complex GUI tools in favour of more streamlined command line interfaces. While Spriter is a fairly competent product in its own right, for some jobs it is just overkill and so this simple tool (with source available) was created.
We use batch files for... well, pretty much everything. From simple files that simple optimize modified graphics, to the tendril-like files that build our software. For some time now, I've been using
cecho.exe from a CodeProject article so that I highlight errors and successes. Sadly this tool doesn't output anything if a console window isn't in use (for example from a CI server) and so I created a quick C# version for a direct replacement.