Download RiffPaletteWriter.zip version 1.0.0.0, last updated 04/03/2017 (14.94 KB)

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  • md5: 2864394d3c1cc948887ced13c5d5bedf
  • sha1: dc44b4f4d8d6318030d6460a5f88f43aa345ce2f
  • sha256: 8781446c207bc5faf4021226bdbd3789c6acdd21efbaeaa101dbcca0a2749abf
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{8A6AA5B2-F8AE-4B07-8F73-415C567909F6}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Cyotek.Demonstrations.RiffPaletteWriter</RootNamespace>
    <AssemblyName>riffwri</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AboutDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="AboutDialog.designer.cs">
      <DependentUpon>AboutDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="BufferedPanel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="GeneratorWindow.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="GeneratorWindow.Designer.cs">
      <DependentUpon>GeneratorWindow.cs</DependentUpon>
    </Compile>
    <Compile Include="PalettePanel.cs">
      <SubType>Component</SubType>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="RiffPalette.cs" />
    <Compile Include="WordHelpers.cs" />
    <EmbeddedResource Include="AboutDialog.resx">
      <DependentUpon>AboutDialog.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="GeneratorWindow.resx">
      <DependentUpon>GeneratorWindow.cs</DependentUpon>
    </EmbeddedResource>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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