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06 April 2016 Reply
You're right of course, but actually I did that deliberately. This was because I wrote this code for use in testing (quite often I don't add IEquatable or IComparable to my classes) and I remember specifically getting really annoyed when tests would fail, I'd fix the first mismatch, but then I'd have to wait for them to run again to get the next. By not breaking out of that loop early I could get all mismatches at once and then fix them at once - I was never worried about the inefficiency as it was "just" testing.