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Download jwlrush.zip version 0.0.4.0 (Beta), last updated 23/09/2012 (2.46 MB)
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Jewel Rush Readme Jewel Rush is a classic arcade game where the player has to explore dangerous caves, solving puzzles and collecting enough diamonds to reveal the exit. Various hazards including rockfalls and indigenous creatures exist to hamper the players efforts. Solve the puzzles, collect the gems and escape before time runs out! Keyboard Reference W / Up Move up S / Down Move down A / Left Move left D / Right Move right Space Combine with direction to dig into the adjacent space without moving Joysticks and Gamepads Jewel Rush now supports the use of joysticks and gamepads. This initial build uses the primary stick and the first two buttons, no configuration is currently possible. The game has been tested with an Xbox 360 Controller and a Freedom 2.4 cordless joystick. Also, it is not currently possible to select which device to use. The /CONTROLLER argument (see below) can be used to force a specific device to be used. Full configuration options will be added in a future update. Command Line Parameters JWLRUSH [/RECORD:filename] [/CAVESET:filename] [/CAVE:number] [/LEVEL:number] [[/AUTOPLAY] [/NOTITLE]] [/NOSOUND] [/VOLUME:number] [/CONTROLLER:deviceindex] [/DEBUGMODE] /RECORD:filename The name of a file to automatically record demonstrations into. /CAVESET:filename The filename of a caveset to load. /CAVE:number Set the starting cave. /LEVEL:number Set the starting level. /AUTOPLAY Automatically starts the game, without showing the title screen /NOTITLE Automatically exits the game after the current playthrough has ended. Only valid with /AUTOPLAY. /NOSOUND Disables sound independently of the normal game configuration /VOLUME:number Sets the master volume, between 0 and 1 /CONTROLLER:deviceindex Zero based index of the game controller to use. /DEBUGMODE Enables a debugging overlay for displaying additional information about a caves state.
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